
I could probably improve the voice quality further with some more work on that, and maybe some stronger filtering on which lines I include as training data. The TF2 voices were not very well annotated by the automated transcription (the voices are quite unique, not making it easy), so I had to go over them manually, which took a long time. The voices came out alright, apart from the TF2 ones. I've included the asset files for this in the post, make sure to put them in the /resources/app/assets first. The three new games are Team Fortress 2, Nier: Automata, and The Outer Worlds. This time covering an additional 3 newly supported games.


I will make another pass on them soon.Īnother big round, having finished off more voices from a spike in requests, and the poll. : The team fortress 2 voices are really not that good at the moment, but I think I can greatly improve them with the v2.0 models.
